The knife sinks into your shoulder and Rais lunges at you with his machete. Hit the button prompt to try and stop it. Rais will throw a knife at you after some dialogue. At then end, climb just a little more scaffolding and you will make it to Rais. Take your time and move slowly to make it safely across. This next passage requires you to duck and then leap over obstacles to safely walk to the other end of the building. Climb up the concrete ledges and cross a concrete beam to the outside ledge. Jump back to the building and leap across the scaffolding. Take your time and safely cross the narrow path. Leap to the ledge and walk around the corner. Grab the yellow panels on the side of the building and climb up to the top. Use the ladder to make it to the top of the crane.Īt the top of the crane, run across before Rais knocks it over with a rocket launcher. Climb up the elevator shaft to the ladder. Stay clear of them and climb into the elevator shaft on the right. Dodge the infected and use the concrete supports to make your way around the building’s outside.īack inside the building, a hazmat zombie will rush you, with a Bomber nearby. There will be bars for you to cross on the outside. Go up and run ahead to the outside of the building. Shoot them to clear the scaffolding for a safe landing. On the building below there should be a few walkers, including a Bomber. There is an infected at the end of the crane. Kick the walker off and cross the crane to the next building. Run around the corner and jump down to the crane below. Climb the stairs to find Karim bleeding out. Run straight ahead and to the right, avoiding any zombies that ay be in your way. Make a right and kick down the boards blocking the exit. Don’t run through the hoard of walkers, instead run straight until there is no more building. When the elevator stops, open the door and make a left. Use the scaffolding to climb up the wall. Walk to the other side and climb the green shipping container that is slanted. Climb to the top and you will arrive in the Pit. Run in the dead center to make an upcoming jump. Dash forward to the yellow pipes and use them to cross the gap.Īt the top of the piping, a Volatile is waiting for you. Run on the boards and leap to the adjacent ones ahead on the left. Run around the next corner and stay on the right. Take the one on the right to land on a catwalk. Stick to the left hand side and jump across the platforms to make it to the other side. Run straight ahead and use the wooden ramp to jump up to a catwalk to avoid the group of walkers below. Run forward and leap off the Volatile that drops down. Walk right up to the Screamer and interact with it to smother it. Follow it down into the sewer.īe ready! A Screamer is waiting at the bottom for you. Enter the circular piping on the right at the bottom of the hill. Climb up and leap to the trash pile below. Leap off the scaffolding and go to the right. Rais challenges you to climb to the top of the tower and face him. When you arrive at the marked door, his symptoms will go away and a cutscene will begin. Ignore the symptoms and walk up the stairs. Accept the warning and go inside.Ĭrane has another seizure. There is a warning saying that you are entering the final zone. To the right is the entrance to Rais’ tower. Hop over the cars and make way to the outside. Go through and follow the stairs back to the Slums. Follow the hall, jumping over the zombies, until you see a door open on the right. Climb onto the surface and move forward then to the right. Run straight ahead and then jump into the water. Run to the left, avoiding the Demolisher and the rest of the infected. You’ll be back outside in a field with zombies. Go into the garbage filled tunnel and make the first right. If not, use the yellow pipe to climb to the top. If you have the grappling hook, use that to make your way up. Leap over them and make a right into a room with yellow piping. Run along the path until you see a group of zombies blocking your path. Drop down and head right down the hallway. Enter the building and follow the white hallway to the manhole. You are basically going back to the Slums the same way you came to Old Town. Zip line off the tower and make way to the marked sewer entrance on your mini map. He made a deal with the GRE to be extracted from Harran.
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